#include <FamilySettings.h>
§ PFamilySetting
§ FamilySettings()
§ ~FamilySettings()
BaseLib::Systems::FamilySettings::~FamilySettings |
( |
| ) |
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virtual |
§ changed()
bool BaseLib::Systems::FamilySettings::changed |
( |
| ) |
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§ deleteFromDatabase()
void BaseLib::Systems::FamilySettings::deleteFromDatabase |
( |
std::string |
name | ) |
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§ dispose()
void BaseLib::Systems::FamilySettings::dispose |
( |
| ) |
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§ get()
§ getBinary()
std::vector< char > BaseLib::Systems::FamilySettings::getBinary |
( |
std::string |
name | ) |
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§ getNumber()
int32_t BaseLib::Systems::FamilySettings::getNumber |
( |
std::string |
name | ) |
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§ getPhysicalInterfaceSettings()
§ getString()
std::string BaseLib::Systems::FamilySettings::getString |
( |
std::string |
name | ) |
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§ load()
void BaseLib::Systems::FamilySettings::load |
( |
const std::string & |
filename | ) |
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§ set() [1/3]
void BaseLib::Systems::FamilySettings::set |
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std::string |
name, |
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const std::string & |
value |
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) |
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§ set() [2/3]
void BaseLib::Systems::FamilySettings::set |
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std::string |
name, |
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int32_t |
value |
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) |
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§ set() [3/3]
void BaseLib::Systems::FamilySettings::set |
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std::string |
name, |
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const std::vector< char > & |
value |
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) |
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The documentation for this class was generated from the following files: